It is a top-down 2d game where you try to escape a crumbling space station by charging an escape pod while keeping the station operational. The station’s reactor core is unstable, and the more it gets out of control, the more chaotic it gets!

Fires erupt, generators get attacked and broken, the station core is heating up and is threatening to explode before you escape.

Created solo, the only assistance is my friend’s music which was created during the event. Controls are in the main menu.


What is there to do:

  • Activate generators around the station and keep them active to charge your energy reserves.
  • Use your extinguisher to put down flames. Fire does hurt, and also your station heats up faster the more flames there are.
  • Load the station’s turret to deflect monsters attacking your generators. Monsters switch off and break generators, leading to those generators draining energy instead of producing - or simply steal energy if they attack already broken generators.
  • Create Coolant and apply to the core to reduce the heat levels.
  • Once in a system cycle, your escape pod will attempt charging 1/5th of its battery, so make sure you have enough energy in reserves :)

Some thoughts + credits:

This is my obligatory “It’s my 1st jam”, happy to finish a game for once :) I started with the 3d modelling to create a level, wasted several hours and dropped it to reduce scope. I fear it can’t properly function without the UI accompanying it to be fun, otherwise the info is just dumped on the screen - post-jam there is a lot of work to polish this idea if it turns out enjoyable!

I lack 2d skills which is why I opted-out of graphics category, art assets are non-existent or belong to https://assetstore.unity.com/packages/2d/characters/armored-soldiers-and-monsters-2d-top-down-133669 which was free before. Then I chose to use https://reallysketch.com/ this free online tool and get a map. Font https://www.fontspace.com/brave-eightyone-font-f50123, non-commercial.

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